The rest is core data for the functionality of the module. Position = 3, - 1 = Top 2 = Bottom 3 = Left 4 = RightĮnabled = false, - Keep disabled, broken, WIP. Position = 1, - 1 = Bottom 2 = Center 3 = Mouse WidthBoundary = 1.5 - Smaller Value = Bigger Width Path = "Exunys Developer/Exunys ESP/Configuration.cfg ", □ Introductionįirst of all, to implement the module in your script's environment you must use the function loadstring like below: More detailed information for this project will be documented by time in this README.md document. □ Documentation The documentation for the interactive functions of this module can be found by clicking here or at the following link: Added a variable that changes the teammates' visuals' color to differ from the enemies (team color) and made the script return the environment.Optimizations, bug fixes, improved Restart interactive method, added new core function for getting the local users's positions and more.Optimizations & bug fixes, added distance parameter for wrapping.Optimizations, bug fixes, silenced errors.You can re-use / stitch this script or any system of this project into any of your repositories, as long as you credit the developer Exunys. But, that does not mean you own rights to it. This project is completely free and open sourced. This project also uses Exunys' Config Library as a way of storing user settings, meaning, your script executor must support the dependencies for the module if you want the configuration storing & loading functions in the ESP module to function. So far, the required functions for this module to run will be listed below: Dependencies (required functions & libraries): This project has been written and tested with and only with Synapse X however, I will attempt my best to modulize support for every exploit. This project is used in the new AirHub V2 where you can use and edit the configuration through a GUI (it also includes a really fast Aimbot). It has a CS:GO-styled look which looks beautiful for fps games. ![]() This project has been inspired from AirHub which has an improved version of my old examplery discontinued wall hack script. This project is in beta testing, feel free to create pull requests (you will get credited), issues or just contact me on any of my linked platforms. This project's source is optimized, organized and simplified to the maximal level to be executive, fast, stable and precise. ![]() It has modulized support for NPCs & parts and it offers a very simple and easy to use wrapping and unwrapping system. This script is also undetected because it uses Synapse X's Drawing Library. This project represents a collection of visuals / wall hacks (Tracers, ESP, Boxes, Head Dots, Chams & Crosshair).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |